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Post by OnyxBlade on May 30, 2008 17:39:03 GMT -5
Now's the time to start thinking about, talking about, betting on, bribing and throwing your name into the hat and joining into the debate about your next set of officers.
In the past, we've had: High Level Adventure Officer Low Level Adventure Officer Crafting Officer Other/Roleplay Event Officer Treasurer Officer Raid Officer
There's nothing preventing you from creating a new officer spot, if either a) you see a need not filled by the above or b) want to carve a small chunk out of one of the above positions. For example: we used to have a single Adventure Officer when someone wisely thought to split it into 2 different positions.
So... if you feel like you'd like to be an officer, or have ideas on an officer position... or have ideas you'd like the officers to think about as your goals for the kin, please throw them out. Let's get some discussions going!
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Hitorichan
New Member
Sharliana of Rohan
Posts: 375
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Post by Hitorichan on Jun 2, 2008 9:04:03 GMT -5
Well, considering that I've had a hand in the music thing and the pot-luck was my idea that I need to follow through with... AND that I've been feeling a bit of a need for a creative outlet again, I'm thinking I could probably have a go at being the "other event officer". Alternately, I could be the Pillagers Guru of Website Stuffs and Whatnot Officer, but that IS a bit of a mouthful and I don't know that it is deserving of its own officer type position...
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Post by Verewen of Rohan on Jun 2, 2008 12:59:19 GMT -5
I won't be running for an Officer position this time around, so Crafting Coordinator is up for grabs. It's a very easy job. You find out what the crafters in the Kin need (the non-GM crafters that need the points), then you network with the rest of the kin to help provide materials here and there. It is expected that the crafter does most of the work on their own, we do not support One-Stop-Shopping/Grind-Your-Way-GM. We always have, and I'm sure we always will, help each other out as we can, when we can. Thanks, and good luck to whoever steps up for this position.
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Post by Freesia on Jun 2, 2008 20:49:54 GMT -5
After quite a bit of thought and discussion, I've decided to run again for officer. I would like to change up the position, a bit, though -- after talking with Onyx and others, I think our "raid officer" position needs to be rolled up with the "high-level events" position, and there needs to be a new discussion about what we as a kinship expect from raiding and high-level content in this game. I'm open to going any number of directions with our high-level content, but I think that assigning raiding its own officer position somewhat places it above other high-level content experiences in this game.. and I think that's a mistake we made, this last go at it. We're now familiar with LotRO raid content and can make more informed decisions about how we as a kinship want to tackle it (or not) and what other 50+ content is important to us as a group. Anyway, I've got some ideas, and I think a more informed group of Pillagers is here to have a discussion about them. Hope I've got your vote!
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Post by Rhavaniel on Jun 2, 2008 22:17:56 GMT -5
Anyway, I've got some ideas, and I think a more informed group of Pillagers is here to have a discussion about them./quote] hmmm not quite understanding this? what do you mean?
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Post by hrafnr on Jun 2, 2008 22:45:30 GMT -5
In a guild with this many active members you really only need 2-3 officers. We really only at last check (three weeks or so) had about 15 or so regularly active players... and I think a few have become less active or gone AWOL since. In fact really, aside from managing Kinship activities (i.e. invites, bans, accessing locked areas of the halls/chests), the Kin is small enough to function without a legislative body at this point.
Just a thought!
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Post by OnyxBlade on Jun 3, 2008 7:01:13 GMT -5
That's the little secret behind officership in the Pillagers though isn't it? We've never REALLY needed officers. I can count on one or two hands the number of times I actually "used" the powers that officerhood gave me. The absolutely great thing about this kin is that we manage ourselves for the most part. However, it does help to have those officers around for those handfuls of times when it's needed. Anyone can and does setup events. Anyone can, but rarely does, recruit someone to the kin. Anyone can and often does help a new crafter. We have officer positions for a few of those tasks, but it's more to get someone actively thinking and doing something about it and to give someone a person to go to when they have an idea and need help to go about it. I agree, we are a small kin. Always have been. People come and go (and come again). Anyone that steps up with the gumption to become an officer and DO something should be recognized and "rewarded" for it. Honestly, if someone were to pop in and say "I want to be the officer in charge of keeping the first house chest stocked with food." I'd welcome them with open arms and throw the key to the chest at them! (Anyone? Anyone? )
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Post by Freesia on Jun 3, 2008 7:38:28 GMT -5
Anyway, I've got some ideas, and I think a more informed group of Pillagers is here to have a discussion about them./quote] hmmm not quite understanding this? what do you mean? I mean, the last time we had a conversation about raiding and what we expected and wanted to commit to, many of the people in the kin had never experienced raid content in any game, much less lotro. Now, many of us have been through much of the Rift content and people are aware of the positive and negative points of a kin working on raid content, and they know what they are willing to commit to. Therefore I look at the kin as "more informed" in their decision-making than we were when we planned the initial raid schedule, dates and goals. That's all I meant. F
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Post by hrafnr on Jun 3, 2008 7:58:16 GMT -5
That's the little secret behind officership in the Pillagers though isn't it? We've never REALLY needed officers.... ... I want to be the officer in charge of keeping the first house chest stocked with food." I'd welcome them with open arms and throw the key to the chest at them! (Anyone? Anyone? ) you can make everyone an officer and thus giving everyone equal responsibility.
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Post by OnyxBlade on Jun 3, 2008 10:24:00 GMT -5
Very funny. That's definately one way to handle it. Have a greviance with someone? Don't try to work it out with them, just kick em out of the kin! You're an officer!
And besides which. As a "democracy", we all do have equal responsibility to voice our needs, desires and concerns about changes, procedures, etc.
But to your original point. What the pillagers have called officers up to now and the power that comes with being an officer ARE in fact 2 different beasts. As the "Crafting Coordinator", do you REALLY need the ability to kin invite and kick people? Absolutely not.
Elected Pillager positions are more akin to a presidential cabinet than elected officials, aren't they? They're given officer power more to do exactly as you've stated, than any real NEED for them. Obviously, if someone wants to join the kin, it's certainly better to have multiple people that can do it than a single all-powerful leader.
And what we should actually be doing is two-fold. 1) Come up with a list of members we "trust" enough to not abuse the power of an officer and bestow upon them the officer title and 2) Have people volunteer for this "cabinet".
However, that's not how the Pillagers is currently setup. Not sure how to go about changing the Pillager charter to ensure that's what the KIN wants to do, or if it's entirely necessary to make that type of change just for change's sake.
What does everyone think of this?
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Post by Rhavaniel on Jun 3, 2008 13:24:45 GMT -5
officers positions were made originally to make sure things got organized and to make sure grievances were taken care of, just in case someone didn't want to bring it up to the kin leader. The more kin....the more officers needed....at this point we really don't need 4 ore more officers. That leads to the "too many chiefs and not enough indians" problem. As for raid/ high level coordinator...this is what i wanted since day one!!! let's not call a 12 man instance a raid....that way there is no baggage associated with it. call it what it is, a 12 man instance!!! Look less stress already....see! ;P As for things i want to see from an officer a) make sure events are being organized...this means after the first week in office too! b) make sure you encourage people to sign up for events! c) make sure you understand that everyone plays these games for different reasons and all reasons should be respected and encouraged! ((there is never a "wasted effort")) I would love to continue my stint in office....but ...i feel that i am not in game enough anymore to make a good officer, as always real life comes first! It is kinda sad for me to see none of the founding pillagers being represented.....but i understand that sometimes what you started doesn't always stay the way you envisioned it. time for fresh blood and such. talk to you all in game!
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Hitorichan
New Member
Sharliana of Rohan
Posts: 375
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Post by Hitorichan on Jun 3, 2008 14:05:51 GMT -5
I definitely agree that we need officers to be more involved in organizing things. I don't see this so much as being involved in the "Hey, I need to get this or that done... Can anyone help me out on Wednesday?" type posts. Those are self-managing after all. But more in the things like... "I think it's high time we have a 'teens' night! Let's have everyone log on to their teenies this Friday and we'll do quests in the Lone Lands!" Or semi-RP events, like the Pot-Luck. Or farming/tailoring/whatnot nights. Or... or... When it comes to encouraging the other players, the best way to do that is usually to be excited about it and involved, yourself (as an officer). I suppose it doesn't hurt to have a shill who can post about how they'd love to attend too... As for the structure, hmm. I'm not honestly sure how I see/feel about it. It might be just as well to have the in-game officer "position" be given to a trusted few - and the only responsibility attached to that "title" is inviting people into the guild, maintaining the kinhall rent and punting those wonderfully rare bad apples. Then we can have a more... Social? "Kin Elder" position that's not formalized in the game code. The "Cabinet", as it were. Who could also be an "officer", but doesn't necessarily need to be so. The only drawback I see to having the organizers (cabinet/elders/whatever) not being "officers" as well is that when a newer person is in, not quite knowing the structure and names yet... What'll they do? Look for an "Officer" flag in the kin list. But I do think that'd be easy enough for new people to get used to. "Are there any officers on?" "X and Y are kin elders... Unless you're looking to recruit someone, they can help you out." It's really a pretty minor issue, but it's something to add into the list of considerations.
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Post by OnyxBlade on Jun 3, 2008 14:13:09 GMT -5
Raiding: The topic that never dies... (much like Stabbyhands... which, by the way, we've got to go try again!)
A 12-man instance that takes more than 2 days in any particular week to get through is not equal to a 6-person instance that takes up to 6 hours is not equal to a 6-person instance is not equal to a small fellowship quest. I wouldn't approach organizing a Carn Dum run the same way I'd approach going into Goblin-Town, the same as I wouldn't approach The Rift the same way I'd plan a Carn Dum run. The same that I wouldn't approach going into one of the Annuminas instances the same way I'd approach... well you get the point. They ARE different. And they each have their own set of baggages.
I'm still not certain I understand the "too many officers = bad thing" point. Why is it a bad thing? I've never seen any time where there was a problem with having too many officers. Never seen any time where we've had "too much" going on.
I agree that we don't need 8 officers, and frankly, I highly doubt that many folks will step forward. It's been a struggle to get 3 or 4 to do it in the past. Even the current officers have hesitated in stepping forward in the past, hoping someone else would step forward. Along these lines, I asked Verewen to let her desire to not run again so that nobody would fear "Stepping on her toes" in taking over. And I likewise ask Delaney and Zabrak to let us know if they want to continue or not, so that those positions are not seen as "taken".
Even if no-one steps forward, I'll still be around asking for help with stuff. And the last 3 events have all been setup by non-officers, which bodes well for the future.
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Post by Delaney on Jun 3, 2008 14:51:39 GMT -5
As always, I was waiting to see who would express interest in what, but since Onyxblade asked, then I will go ahead and put myself up to run for the banker/treasurer position.
Due to a few times where people randomly paid the kinhouse maintenance, as well as the continuing donations of nickel ore and other items, we *still* have approximately six gold, but it will soon be time to replenish funds. I also have some ideas for repurposing Daemiel, if we still even need a bank character. And finally, I expect this to be an interesting quarter for the kin, particularly with the Mines of Moria looming in the fall, and I'd like to stay involved as an officer, if you folks so choose. Thanks!
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Post by OnyxBlade on Jul 11, 2008 12:27:03 GMT -5
I'm going to be putting up the polls for Occiferhood this weekend. If there's anyone else that wants to sacrifice themselves, speak now...
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